Uses of Class
edu.uky.cs.nil.tt.world.World
Packages that use World
Package
Description
Tandem Tales is a platform that enables short, paired storytelling
exercises between two agents over a network.
The IO (input/output) package defines the various
message
types that can be sent between a server and client and provide some utilities
for serializing and deserializing objects as JSON.Story
worlds define the objects, concepts, and actions that
exist in a story, and story world models define the logic
for when actions can happen, how actions change the current state of world,
when endings happen, etc.-
Uses of World in edu.uky.cs.nil.tt
Fields in edu.uky.cs.nil.tt declared as WorldModifier and TypeFieldDescriptionfinal WorldSession.worldThe world in which the session took placeMethods in edu.uky.cs.nil.tt that return WorldModifier and TypeMethodDescriptionClient.getWorld()Returns thestory worldin which this client's session is taking place.Methods in edu.uky.cs.nil.tt with parameters of type WorldModifier and TypeMethodDescriptionprotected voidThis method is called once when the client's session starts.protected voidConstructors in edu.uky.cs.nil.tt with parameters of type World -
Uses of World in edu.uky.cs.nil.tt.io
Fields in edu.uky.cs.nil.tt.io declared as WorldModifier and TypeFieldDescriptionfinal WorldStart.worldThe story world in which the session will take placeConstructors in edu.uky.cs.nil.tt.io with parameters of type World -
Uses of World in edu.uky.cs.nil.tt.world
Subclasses of World in edu.uky.cs.nil.tt.worldModifier and TypeClassDescriptionclassA logicalworld modelimplements the internal logic of a story world usinglogical propositionsand describes its elements using a rule-baseddescriber.classA world model is an implementation of astory worldthat contains the necessary logic to simulate howturnschange the story state.Constructors in edu.uky.cs.nil.tt.world with parameters of type WorldModifierConstructorDescriptionConstructs a state that assigns default values to every variable in a story world.Constructs apassturn for a given story world.WorldModel(World world) Constructs a story world model using the assets defined in an existing world.