Uses of Interface
edu.uky.cs.nil.tt.world.Unique
Packages that use Unique
Package
Description
Story
worlds define the objects, concepts, and actions that
exist in a story, and story world models define the logic
for when actions can happen, how actions change the current state of world,
when endings happen, etc.-
Uses of Unique in edu.uky.cs.nil.tt.world
Classes in edu.uky.cs.nil.tt.world that implement UniqueModifier and TypeClassDescriptionfinal classclassAn asset is any named object or concept in astory world.final classAn ending is asigned assetthat represents one of several possible ways a story can end.final classAn entity is anassetthat represents a character, object, place, or idea in astory world.classA signed asset is anassetwhich has a uniquesignatureamong all other assets of that type in astory world.final class