Uses of Class
edu.uky.cs.nil.tt.world.SignedAsset
Packages that use SignedAsset
Package
Description
Story
worlds define the objects, concepts, and actions that
exist in a story, and story world models define the logic
for when actions can happen, how actions change the current state of world,
when endings happen, etc.-
Uses of SignedAsset in edu.uky.cs.nil.tt.world
Subclasses of SignedAsset in edu.uky.cs.nil.tt.worldModifier and TypeClassDescriptionfinal classfinal classAn ending is asigned assetthat represents one of several possible ways a story can end.final classMethods in edu.uky.cs.nil.tt.world that return SignedAssetModifier and TypeMethodDescriptionprotected abstract SignedAssetSignedAsset.setSignature(Signature signature) Returns a new signed asset that is the same as this asset, except that its signature and name are the given value.abstract SignedAssetSignedAsset.substitute(Function<Object, Object> substitution)